Friend
¶
Methods¶
- Friend.AddFriendTarget() → Void¶
- Friend.AddPlayer(friendlist, name, serial) → Void¶
friendlist:
String
Name of the the Friend List. (See Agent tab)name:
String
Name of the Friend want to add.serial:
Int32
Serial of the Friend you want to add.
Add the player specified to the Friend list named in FriendListName parameter
- Friend.ChangeList(friendlist) → Void¶
friendlist:
String
Name of the list of friend.
Change friend list, List must be exist in friend list GUI configuration
- Friend.GetList(friendlist) → List[Int32]¶
friendlist:
String
Name of the list of friend.
Retrive list of serial in list, List must be exist in friend Agent tab.
- Friend.IsFriend(serial) → Boolean¶
serial:
Int32
Serial you want to check
Check if Player is in FriendList, returns a bool value.