Statics

Methods

Statics.CheckDeedHouse(x, y)Boolean
  • x: Int32 X coordinate.

  • y: Int32 Y coordinate.

Check if the given Tile is occupied by a private house. Need to be in-sight, on most servers the maximum distance is 18 tiles.

Statics.GetLandFlag(itemid, flagname)Boolean
  • itemid: Int32

  • flagname: String None

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Land: Check Flag value of a given Land item.

Statics.GetLandID(x, y, map)Int32
  • x: Int32 X coordinate.

  • y: Int32 Y coordinate.

  • map: Int32 0 = Felucca

    1 = Trammel

2 = Ilshenar 3 = Malas

4 = Tokuno 5 = TerMur

Land: Return the StaticID of the Land item, give the coordinates and map.

Statics.GetLandName(StaticID)String
  • StaticID: Int32 Land item StaticID.

Land: Get the name of a Land item given the StaticID.

Statics.GetLandZ(x, y, map)Int32
  • x: Int32 X coordinate.

  • y: Int32 Y coordinate.

  • map: Int32 0 = Felucca

    1 = Trammel

2 = Ilshenar 3 = Malas

4 = Tokuno 5 = TerMur

Land: Return the Z coordinate (height) of the Land item, give the coordinates and map.

Statics.GetStaticsLandInfo(x, y, map)Statics.TileInfo
  • x: Int32 X coordinate.

  • y: Int32 Y coordinate.

  • map: Int32 0 = Felucca

    1 = Trammel

2 = Ilshenar 3 = Malas

4 = Tokuno 5 = TerMur

Land: Return a TileInfo representing the Land item for a given X,Y, map.

Statics.GetStaticsTileInfo(x, y, map)List[Statics.TileInfo]
  • x: Int32 X coordinate.

  • y: Int32 Y coordinate.

  • map: Int32 0 = Felucca

    1 = Trammel

2 = Ilshenar 3 = Malas

4 = Tokuno 5 = TerMur

Tile: Return a list of TileInfo representing the Tile items for a given X,Y, map.

Statics.GetTileFlag(StaticID, flagname)Boolean
  • StaticID: Int32 StaticID of a Tile item.

  • flagname: String None

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Tile: Check Flag value of a given Tile item.

Statics.GetTileHeight(StaticID)Int32
  • StaticID: Int32 Tile item StaticID.

Tile: Get hight of a Tile item, in Z coordinate reference.

Statics.GetTileName(StaticID)String
  • StaticID: Int32 Tile item StaticID.

Tile: Get the name of a Tile item given the StaticID.