Items.Filter
¶
Properties¶
Items.Filter.CheckIgnoreObject
Boolean
Exclude from the search Items which are currently on the global Ignore List. ( default: False, any Item )Items.Filter.Enabled
Boolean
True: The filter is used - False: Return all Item. ( default: True, active )Items.Filter.Graphics
List[Int32]
Limit the search to a list of Grapichs ID (see: Item.ItemID )
Supports .Add() and .AddRange()
Items.Filter.Hues
List[Int32]
Limit the search to a list of Colors.
Supports .Add() and .AddRange()
Items.Filter.IsContainer
Int32
Limit the search to the Items which are also containers. (default: -1: any Item)Items.Filter.IsCorpse
Int32
Limit the search to the corpses on the ground. (default: -1, any Item)Items.Filter.IsDoor
Int32
Limit the search to the doors. (default: -1: any Item)Items.Filter.Layers
List[String]
Limit the search to the wearable Items by Layer.
Supports .Add() and .AddRange()
- Layers:
RightHand LeftHand Shoes Pants Shirt Head Gloves Ring Neck Waist InnerTorso Bracelet MiddleTorso Earrings Arms Cloak OuterTorso OuterLegs InnerLegs Talisman
Items.Filter.Movable
Int32
Limit the search to only Movable Items. ( default: -1, any Item )Items.Filter.Name
String
Limit the search by name of the Item.Items.Filter.OnGround
Int32
Limit the search to the Items on the ground. (default: -1, any Item)Items.Filter.RangeMax
Double
Limit the search by distance, to Items on the ground which are at most RangeMax tiles away from the Player. ( default: -1, any Item )Items.Filter.RangeMin
Double
Limit the search by distance, to Items on the ground which are at least RangeMin tiles away from the Player. ( default: -1, any Item )Items.Filter.Serials
List[Int32]
Limit the search to a list of Serials of Item to find. (ex: 0x0406EFCA )
Supports .Add() and .AddRange()